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Call of Duty®: World at War™

One thing has remained constant throughout the history of war - no one fights alone.

Call of Duty: World at War completely changes the rules of engagement by redefining WWII gaming and thrusting players into the final tension-filled, unforgiving battles against a new ferocious enemy in the most dangerous and suspenseful action ever seen. Treyarch will be taking Call of Duty players deep into the South Pacific and European theaters, a gritty fight that will pit players against enemies that know no surrender and show no mercy.

Powered by Call of Duty 4: Modern Warfare technology, Call of Duty: World at War brings an uncensored edge to combat, as soldiers face the most harrowing and climactic European and Pacific battles in which an enemy, who knows no surrender and no retreat, will fight to the last breath, unleashing an arsenal of lethal surprising tactics. Peril and danger lurk throughout the battlefield as players combat the unknown risk of the new chaos of battle.

Call of Duty: World at War introduces co-operative play, bringing fresh meaning to the "No One Fights Alone" mantra with up to four-players online for Xbox 360, PS3 and PC, or two-player local split-screen on consoles. Nintendo Wii will also support a unique co-op mode for two players. For the first time ever players will experience harrowing single-player missions together for greater camaraderie and tactical execution. The co-op campaign allows players to rank up and unlock perks in competitive multiplayer by completing challenges and earning experience points, adding continuous re-playability and team-based gameplay. Whether playing competitively or cooperatively – if players are online with Call of Duty: World at War – they will always gain experience points. Based on a player’s experience rank and rank of the player’s friends, Call of Duty: World at War will scale dynamically to provide a deeper level of challenge.

From the remains of Russia and the ruins of Berlin, to the beach and jungles of the deadly Pacific Theater, the volatile action takes on added depth as players employ new features that previously were only available in multiplayer, including perks, rankings and online stats in up to four-player cooperative gameplay, and take advantage of the new infantry and vehicle-based weapons, like the potent flamethrower, that will set the battlefield ablaze.

The story focuses on the initial battles of World War II in the Pacific and Eastern Europe involving the United States, the Empire of Japan, the Soviet Union, and Nazi Germany. It is told from the perspectives of a Marine Raider and a Red Army soldier and is based on several historical battles, including the raid on Makin Island, the Battle of Stalingrad, the Battle of Peleliu, the Battle of Seelow Heights, the Battle of Okinawa, and the Battle of Berlin.

The multiplayer portion of the game contains various game modes and a leveling system that allows the player to unlock additional weapons and rewards as they progress, which was originally introduced in Call of Duty 4: Modern Warfare. An exciting feature new to Call of Duty: World at War is the cooperative mode, which can support up to four players online and two offline (split screen on consoles only). The players cooperate together to play out maps from the single player campaign

The co-op mode also include a minigame called Nacht der Untoten (German for "Night of the Undead") consisting of 1–4 players fighting an unlimited number of waves of Nazi zombies. Players can work together with other people to kill the zombies known as "co-op" mode either offline with two players or online with 2-4 players. The players gain points by injuring or killing the zombies or repairing boarded-up windows, which are used to remove blockages inside the bunker and to gain access to more useful weapons than the starting pistol. Zombies continually break the windows to gain entrance and to find and kill the players; when all players die the game is over. Recently, the Makin Map Pack was released for free download, granting players who haven't completed the main campaign the chance to play "Nacht der Untoten".

Call of Duty: World at War received a mixture of reviews upon release. Some criticized the game for returning to World War II and not building upon Modern Warfare, whereas others praised its portrayal of the gritty, dark side of the war. It was also criticized for jumping years ahead during the plot, but was also praised for the new co-operative mode.

 
 
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